﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace MonsterEngine.Interfaces
{
    public delegate void WornOffHandler();
    public interface IAugmentable
    {
        event WornOffHandler WornOff;
        int EffectiveTurnCount { get; }
        int CurrentTurnCount { get; set; }
        void ExecuteAugment();
    }
}
